"We could do it, but it was way too in development, it didn't make sense with the story, we weren't ready to do it but it was something that we thought about." When asked why the team didn't introduce co-op sooner, Papoutsis said: "I like that question! Why not? Actually, funny story - Dead Space 1, we turned on co-op at the end, we were running around at the very end of development just to see if we could do it.
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